ACLClouds
Arma Reforger game server hosting
Arma Reforger server hosting for squad operations: Conflict, Game Master and Workshop mods, with console and JSON configuration in the panel.
Plans and prices
- Alpha: €4.79 per month incl. VAT with a 1-year term (or €5.99 per month with no commitment) · 3 vCPU · 8 GB RAM · 50 GB storage
- Titan: €7.99 per month incl. VAT with a 1-year term (or €9.99 per month with no commitment) · 5 vCPU · 12 GB RAM · 80 GB storage
- Apex: €11.99 per month incl. VAT with a 1-year term (or €14.99 per month with no commitment) · 7 vCPU · 16 GB RAM · 120 GB storage
What running an Arma Reforger server involves.
Arma Reforger runs on Bohemia Interactive’s Enfusion engine, and its server is driven by a config.json file: name, password, player slots, scenario (Conflict, Game Master, Combat Ops…) and mod list. Crossplay is also enabled in this file.
Mods are declared in config.json with their Arma Reforger Workshop ID: the server downloads them at startup, and players get them when they join the game. A full Conflict scenario needs more resources than a small Game Master session.
Frequently asked questions
How do I add mods to an Arma Reforger server?
Note the ID (modId) of each mod on the Arma Reforger Workshop, add it to the mods list in config.json, then restart: the server downloads the mods and players get them when they connect.
How do I choose the scenario for my Arma Reforger server?
The scenario is set by its ID (scenarioId) in config.json: Conflict on Everon, Game Master, Combat Ops or a scenario provided by a mod. Restart the server after each change.
Can console players join my server?
Yes, if crossplay is enabled in config.json (crossPlatform) and the mods in use are available on console. Otherwise, only PC players can connect.
Can I change plans later?
Yes. Compare the RAM, vCPUs and storage of each plan, then switch plans if your Arma Reforger server needs more resources.